$enemy_box_width = $enemy_box_right - $enemy_box_left $enemy_box_bottom = $aClientSize - ($aClientSize / 3) $enemy_box_right = $aClientSize - ($aClientSize / 2.7) WinSetTrans($hRectangle_GUI, "", RandomGuardChange() $hRectangle_GUI = GUICreate("", $target_right - $target_left, $target_bottom - $target_top, $target_left, $target_top, BitOR($WS_POPUP,$WS_BORDER),$WS_EX_TOPMOST) $hRectangle_GUI = GUICreate("", $enemy_box_width, $enemy_box_height, $enemy_box_left, $enemy_box_top, BitOR($WS_POPUP,$WS_BORDER),$WS_EX_TOPMOST) $hRectangle_GUI = GUICreate("", $player_right - $player_left, $player_bottom - $player_top, $player_left, $player_top, BitOR($WS_POPUP,$WS_BORDER),$WS_EX_TOPMOST) Global $aClientSize = WinGetClientSize("") Global $enemy_box_height = $enemy_box_bottom - $enemy_box_top Global $enemy_box_width = $enemy_box_right - $enemy_box_left Global $enemy_box_bottom = IniRead("config.ini", "block", "bottom", "741") Global $enemy_box_right = IniRead("config.ini", "block", "right", "921") Global $enemy_box_top = IniRead("config.ini", "block", "top", "296") Global $enemy_box_left = IniRead("config.ini", "block", "left", "582") Global $special_combo = IniRead("config.ini", "options", "special1", "0") Global $random_guard = IniRead("config.ini", "options", "randomguard", "0") Global $auto_gb = IniRead("config.ini", "options", "autogb", "1") Global $block_check = IniRead("config.ini", "options", "blockcheck", "1") Global $auto_block = IniRead("config.ini", "options", "autoblock", "0") Global $forward_dodge = IniRead("config.ini", "options", "forwarddodge", "1") Global $auto_parry = IniRead("config.ini", "options", "autoparry", "1") Global $guardRightBtn = IniRead("config.ini", "block", "buttonRight", "4C") Global $guardLeftBtn = IniRead("config.ini", "block", "buttonLeft", "4A") Global $guardTopBtn = IniRead("config.ini", "block", "buttonTop", "4B") Global $btn = IniRead("config.ini", "guardbreak", "button", "06") Global $pause_btn = IniRead("config.ini", "options", "pausebtn", "05") Code: Set the Escape hotkey to terminate the script.
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